Famicom Wars (NES/Famicom, Japan)
Nintendo's strategy game debut. Very addicting game. Why didn't Nintendo bring this to the States I'll never know.
Nintendo's strategy game debut. Very addicting game. Why didn't Nintendo bring this to the States I'll never know.
A speedrun of World 6-1. Well, I TRY to be as fast as possible, anyway... I know it can be done a couple or so seconds faster, but still...
And before anybody asks "ZOMG how do you go through the pipe?" Well, it's a glitch. There's an invisible coin block right next to the pipe, and when that happens, you can go through the pipe if you're in the spot where the block is. It's easier if you're big. Fun glitch, but it only works in this version (and any version directly based off of this one such as the GBA or Wii versions). Meaning it doesn't work in the SNES version. It also works in SMB, but due to the level designs in SMB, the only time you'll get a chance to try something like this is the 1-UP in World 5-1.
Tags: Super | Mario | Bros. | Super | Mario | Bros. | 2 | Japan | Lost | Levels | FDS | GBA | Game | Boy | Wii | Disk | System |
A video showing you how to beat the maze in World 3-4. In addition, this video shows you how to beat the level without being small at all! Not many people know of this trick.
Tags:
A video of World C-3 in SMB2j. This level is one of the hardest in the entire game (which is saying something considering this game is difficult to begin with). This is <b>not</b> a speedrun; it's just supposed to show how to beat it. There's one point where I purposely go out of my way to kill a Lakitu. I do this because if you don't, the next springboard usually doesn't show up due to an annoying glitch. It has something to do with the fact that the game can't have too many sprites on the screen... a lot of people get confused with this level because of this glitch. I've never seen this glitch in the SNES version, though.
Tags:
A speedrun of World A-3 in the Japanese Super Mario Bros. 2 (a.k.a. The Lost Levels). This took me a lot of practice.
Tags: Speedrun |
A video of World C-4 in SMB2j. This is <b>NOT</b> a speedrun. This is just a video of me playing the level. This level isn't too difficult, but it is if you want to get to Bowser as Fiery Mario! After many attempts to play this level, I finally was able to make it to Bowser as Fiery Mario. There's one <b>VERY</b> annoying Firebar which requires almost precise timing to deal with. I tend to do this by starting to run at the left edge of the platform before the Firebar. Then, in the middle of the platform, I crouch and slide; this makes you half the size and slows you down, allowing you to get through more smoothly. Then I <b>immediately</b> jump out of there. Very hard to do, though it's slightly easier to not get hit if you're small. And I've never done it with Luigi, because I suck at using Luigi.
Tags:
A video of World 9 from the Japanese Super Mario Bros. 2. This world is difficult to get to: in order to get to it, you have to beat Worlds 1 through 8 without warping at all. If you do this, you will be taken to World 9. It's much, much easier to beat than it is to get to, though. In fact, these four levels are among the easiest in the entire Mario series. Even the level with Bowser is easy. The only hard part is that you have only one life (in the FDS/GBA/Wii versions, anyway), though you can get extra lives. If you beat World 9-4 in the FDS/GBA/Wii versions, you start back on World 9-1. Therefore, you can keep playing these four levels over and over again to increase your score until you run out of lives. (In the SNES version, though, you are taken to World A-1).
And by the way, this world is really, really weird. Just look at the oddities in this world. There are clouds and trees underwater, and everything has some weird color (example: gray Lakitu, pink pipes/trees/bushes, green castles, and an outdoor castle to name a few things). It's less strange in the SNES version, though, but still really strange.
Tags:
This level was a toughie, lost alot of lives too. Anyway, I hope I can put more videos up of this game. ( I may need to get director status to do level 4 which is a very very long level)
Tags: Summer | Carnival | '92 | Recca | Naxat | Soft | Shmup | Shooter |
Me messing around playing Vice Project Doom for the NES. I'm a little rusty as you can see. The game plays alot like Ninja Gaiden, so if you liked that game then you'll like this.
Tags: Vice | Project | Doom | Sammy | 8 | bit | Ninja | Gaiden | 1991 | cutscenes |
Pyramid for the NES. This is an Unlicensed NES game released by American Video Entertainment. Watch the whole video.
All Night Nippon Super Mario Bros. is a version of Super Mario Bros. with graphics based upon a radio show, called 'All Night Nippon', that was very popular in Japan in 1986. It was released for the Famicom Disk System.
The game, which was released only in Japan, was a special promotional version that was given away by the Japanese radio station 'All Night Nippon' in raffles in 1986. The game borrows levels from Super Mario Bros., Super Mario Bros. 2 (Japanese version), and Vs. Super Mario Bros. The enemies and the mushroom retainers at the end of Bowser's forts are replaced with Japanese music idols, famous recording artists, and DJs, as well as other people related to 'All Night Nippon'. It was published by Fuji TV, the same company that published Yume Kojo: Doki Doki Panic (which was later remade into Super Mario USA, a.k.a. Super Mario Bros. 2).
Dragon Ball Z II: Freeza the Planet Destroyer i WILL try and do it BUT the English patch is In Progress so you have to wait for it.
the Next one doing is Dragonball Z Gaiden: Plan to Eliminate the Saiyans
Tags:
An excellent samurai action/adventure game from Konami that never came out in the States. You play as an undead samurai named Fuuma who goes on a quest to avenge his 3 slain brothers and find their 3 hadoukens (wave swords) to kill a nasty demon. If you love games like Castlevania II, Zelda II, Rygar, Battle of Olympus, and such, you definitely need to check this game out. BTW although Fuuma did make appearences in the Wai Wai World games, Konami never made a sequel to this.
This week "A" looks at a Super Famicom advert from a time when taste was lost to mankind. Along the way he makes culturally insensitive comments, raps in Japanese and disappoints his mother.
Now I tried to play this famicom game, and it was nice... Though I'm not a very good player at this, at least not like MetalYoshi (in Youtube, see my friends section), this is a very interesting vid. check it out.
Tags: Gradius |
Konami's video game loosely based on the Japanese release of the movie King Kong Lives. Never had a US release despite fact that King Kong Lives is an American movie. Konami later on put King Kong in the original Wai Wai World (a Japanese platformer featuring all sorts of Konami characters plus Mikey from The Goonies) as one of the playable characters.